


As of Diablo II: Resurrected patch 2.4, slated to release early next year after a period of testing on the game's recently launched public test realm, the game won't be the same RPG fans grew up playing. If that change in philosophy wasn't clear before, it is now. Now Playing: Diablo 2 Resurrected (Alpha) vs Diablo 2 Gameplay Comparison The inclusion of the more modern-day quick-cast functionality seemed to indicate that some important threshold had been crossed in regards to the game's future-perhaps Blizzard was now more open to updating Diablo II in a way that it hadn't been during Resurrected's development.īy clicking 'enter', you agree to GameSpot's

A recent update added an optional Diablo III-like action bar for PC players, something that just a few months prior seemed unthinkable. The message seemed clear: Diablo II: Resurrected may feature a fancy, and optional, new coat of paint, but under the hood, it's still the game so many of Blizzard's longtime fans have continued to play for more than 20 years.įast forward a few months post-launch, and Blizzard's plans for Diablo II: Resurrected look different, in large part due to community feedback. Even small new additions, like player characters automatically picking up gold on the ground when walking near it, could be toggled on and off in the game's settings. In the lead-up to Diablo II: Resurrected's launch, Blizzard seemed hesitant to bring major changes to the action-RPG classic, which went on to define an entire genre.
